UE4 Plugin for Scene Capture rendering to separate window
Unreal engine is a really powerful Engine, but when you try to work with custom rendering, multi-window, or your own shaders and GPU draw calls everything becomes more complicated. The main reason for over-complication is the custom-made and HUGE UE4 rendering pipeline. Essentially UE4 made something called a "slate framework" as its own GUI, which
Custom Stereo-Rendering Gem in Lumberyard
Step by step guide how you could create generic lumberyard gem and do custom stereo rendering in Lumberyard engine. https://www.youtube.com/watch?v=afZ3pDgsTwc Last version of gem you could find in Github https://github.com/Batname/StereoRendering 1. I hope you already downloaded and installed the latest version of Lumberyard. If not, you can find it here: https://aws.amazon.com/lumberyard/downloads/ 2. Create a new gem inside StarterGame