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Are you a talented, passionate, C++ developer? This role involves using your best C++ and development expertise to build experiences and media production tools of the future.

 

What you’ll do?

 

Design and develop Unreal Engine editor tools for industry leaders like Epic Games and their partners. These tools will be used by the media industry around the world for both big and small projects involving virtual production, broadcasting, virtual events, and more.

 

In this role, you will be

  • Designing and implementing C++ tools, plugins, modules and applications for UE4 Virtual Production. This includes integrating UE4 with both hardware and software.
  • Designing and implementing C++ user interfaces for the Unreal Engine editor
  • Bug fixing and maintaining plugin/application code base
  • Analyzing and fixing common problems in plugins and modules such as memory usage, and performance

 

What we’re looking for

  • 4+ years of C/C++ experience
  • 3+ years of UE4 experience 
  • Experience solving complex programming challenges
  • Experience working with large codebases 
  • Background in math, embedded systems, physics is a big plus
  • Experience with OS system tasks, such as graphics, rendering,  tools, networking, etc.
  • Experience with DirectX 11/12 is a plus.
  • Ability to listen to feedback and collaborate with others
  • Must work well in a team environment
  • Passion for new technology and C++ development 
  • Fluent in English 

We are looking for a technical artist to help us with all aspects of design and gameplay development. We expect this person to be passionate about all aspects of design as well as be able to propose unique and creative ways to solve a challenge.

 

What you’ll do

 

You will be designing and optimizing assets for our software to ensure top-notch visual quality and performance while getting feedback from some of the top creative talent in the production industry. You will be working with engineering and product to polish the product so that it can be used for world-class experiences and 

  

In this role, you will be

  • Designing and optimizing high quality materials and textures
  • Modeling, texturing, and UV mapping 3D assets
  • Designing levels and scenes
  • Building lighting and working with programmers to optimize lighting

 

What we’re looking for

    • 2+ years experience with UE4
    • Portfolio of polished assets & projects
    • Portfolio of rendered scenes with quality lighting
    • Proficiency with Niagara particle effects and SFX in Unreal
    • Ability to create high quality lighting in scenes
    • Experience creating custom complex/dynamic materials in the UE4 material editor
    • Experience designing levels for games or renderings
    • Experience collaborating with engineers to optimize assets and lighting
    • Knowledge of 3D asset optimization
    • 3D modeling experience is a plus, but is not core to this job
    • Willingness & ability to work and collaborate remotely across global time zones
  • note that we do not expect you to be awake at all times, but that you can collaborate asynchronously when necessary
  • Fluent in English 

Apply Now

    For any further questions regarding your application or jobs at Geodesic, please reach out to our HR manager on Discord:

    Helene#6743