This is a demo developed to showcase the gaming potential of gestures, hand-tracking, and 3D rendering within a gaming context. The vision was to develop an arcade style game that would be appealing and intuitive for all audiences. In this experience, users are tasked with using their hands to slice ingredients tossed their way, but they must only slice the proper ingredients to match the randomly generated recipe. Our vision was to combine not only hand-tracking and eye tracking into this experience but use voice control to request certain ingredients and enable power-ups. While this experience didn’t make the “cut” (HA!), we had primarily positive feedback on the vision and development of the prototype. -Content/IP Ownership of Dimenco