For this experience, users are tasked with working together to build a snowman in 3D. Using hand gestures to gather, clump, and pack snow, the player has full control over what their snowman will look like. Using voxel-surface editing we were able to create a real-time sculpting and mesh editing platform that brings out the inner child in all of us. In this game, players would rotate their hands to collect snow, bring them close together to combine snow chunks, and then place on a voxel environment that would be dynamically updated. Who wants to build a snowman?