UE4 Multi-view rendering plugin

Using Unreal Engine render targets, this plugin creates dynamic rigging of virtual cameras which is rendered and weaved for 3D screens. This plugin is capable of creating 2 to 64 views and weave them together into a single frame which will be presented in the final frame. The plugin contains functionality for offline rendering to video file and online rendering in real time game-play.

Implementation is included next parts:

  • The dynamic multi-view rendering pipeline
  • Weaving combines frames from cameras into a single frame
  • Output to a video file or real-time rendering
  • Multi-thread implementation for compression
  • Blueprint actor component for Blueprint interface
  • Command line manager

Ownership of Dimenco